![]() Two cities are connected by sea if they border the same ocean and have both built the Cargo Docks improvement in that ocean. Two cities are connected by land if they are in adjacent regions and have both built the Right of Way improvement. These technologies allow the Right of Way or Cargo Docks improvements to be built, which allow cities to be connected by land or by sea respectively. ![]() The first step in creating trade routes is to research Imperial Highways or Cargo Docks. Trade Routes passively produce Dust and Science, but require some work to establish. The cost indicates that the holy resource has to be chosenĪgain, while many of these expansions have other effects, only those affecting Dust production have been listed. +3 on terrain with sea or lake during summer Need an exploited lake or sea tile to be built Some of the improvements listed have additional effects that do not affect Dust production, but for simplicity those effects are not listed. This list includes any City Improvement that increases a city's Dust output, even indirectly. The Forgotten cannot use Science, and can instead purchase technologies with Dust due to their " Science Phobic" affinity.The Roving Clans receive 8% of all transactions on the Marketplace from other empires due to their "Cuts Both Ways" trait.The Vaulters ( Mezari) can use Glassteel as a booster to get temporary boost +20% on cities due to their "Holy Resource" affinity.The Broken Lords also get +1 on terrain with Dust due to their "Dust Efficient" trait. Instead, is purchased with Dust, and Dust must be spent to heal units. The Broken Lords cannot use Food, and their units do not passively regenerate health due to their " Appetite for Dust" affinity.Some factions have unique interactions with Dust: 4 : Black Dust, Caldera Lake, Earthspine, Escaped Specimens, Lava Chimneys, Ruby Cactus Fields, Salt Desert.2 : Chromatic Land, Clay, Crystal Flowers, Dragon Tree, Hidden Springs, Mutant Marsh, Oasis, Rumbling Stones, Stasis Pillar, Steel Stalks.Īnomalies on a tile provide an additional bonus to its FIDSI output, and there are a number of anomalies that provide a bonus of 2, 4, 6, or even 8 on a tile. Īdditionally, tiles with a Luxury Resource deposit on them have a bonus +1. Among Volcanic tiles, Ash Drifts and Barren Soil each provide 2. Among Forest tiles, Savanna provides 1, and with Rock tiles, Sandstone and Tundra Rocks provide 1 each. Plains tiles tend to provide 1, except for the Grassland and Red Soil tiles which provide no Dust. Arid tiles are the next best, with the Dirt Field and Sand Dunes tiles providing 2, and the Dry Soil, Snow, and Snowy Field tiles providing 1. Of the basic terrain types, Sea and Lake tiles provide the highest boost to Dust, providing 2 on a tile.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |